HlslDecompiler
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Remaining issues
This is a list of some of the remaining issues The following shaders don't decompile, apart from the sonicvs one The sonic one decompiles, but the loop variable is a static i which causes the shader to not recompile exampleshaders.zip The result modifiers don't appear in the decompiled code like saturate
ParameterClass.Struct is missing causing shaders not to decompile