mkxp
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Sound system initialization should not be compulsory
The engine should keep running if sound card not present or sound system couldn't initialize, maybe with a warning that there will be no sound or something (see my pull request).
To reproduce:
- start mkxp on a system with no sound card or with a poorly configured sound configuration
Expected behavior:
- game runs with no sound (possibly with an alert about sound configuration)
Current behavior:
- the engine aborts execution before starting the game with the error message "Error opening OpenAL device"
Thanks :-)