Amaryllis Kulla

Results 81 comments of Amaryllis Kulla

Huh, that's really curious because they would have to use "start" for confirming actions, something usually the ABXY buttons do.

The only "standard" buttons in RPG Makers are generally C for confirmation and B for cancellation, everything else is entirely up to the game and could technically be anything.

I mean, C would have to be the "accept" button, whatever that usually is on XBox. I don't know where A should go because as already pointed out, it could...

Can you give me an example of a controller that would get a more sane default configuration via the GameController database vs the previous mkxp defaults?

Why is windows that important to you btw., since it's an RMVA game it already runs on Windows out of the box doesn't it? Or are you planning on using...

@ntzrmtthihu777 what does `jstest /dev/input/your_joystick --event` report for dpad clicks? Does it still not work with Daverball's recent jhat patch?

This may be a bit more complicated. Setting [this value](https://github.com/Ancurio/SDL_sound/blob/master/decoders/modplug.c#L146) to `-1` should loop BGMs perfectly, from what I gathered by googling. The problem is that all decoding options for...

Ideally perfect loop should be the default and only looping mode.

Did you make sure that this only happens after the last commit? (5379511d95b311de81fa8967be9ae5733030dd4b)

Ah, sorry, I must have commented on the commit in your fork instead of in this RP. What other error codes are wrong?