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When changing texture size, other vanilla armors are affected

Open turtle1230 opened this issue 1 year ago • 0 comments

just took the FancyPants-Master texture pack and upscaled the armor textures by a factor of 2 to create 32x32 Minecraft textures. I changed the TEX_RES in the .vsh file to 32. As you can see in the image, other armors Netherite (Gold, Iron, etc., also tested) are negatively affected.

Minecraft 1.21.3 FancyPants-Master 32x32 / upscaled Image

Download for the upscaled texture pack. Let me know if you need any further information.

With kind regards, Turtle

turtle1230 avatar Nov 26 '24 12:11 turtle1230