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Airshot stats inflated in logs
We run a PUG server in South Africa and recently migrated to TFTrue. Everything appears to be working with the logs except that the airshot stats appear to be inflated. Not sure if this is a config issue or something else.
We are running TFTrue version 4.86
.
We are running this version of the ETF2L config: https://github.com/ETF2L/gameserver-configs/releases/tag/1.0.3
Here are some examples: https://logs.tf/3193689#76561199085369255 https://logs.tf/3193750#76561199085369255 https://logs.tf/3193800#76561199085369255 https://logs.tf/3193816#76561199085369255
I've included as many details as I can think of but let me know if you'd like anything else:
sm plugins list
[SM] Listing 27 plugins:
01 "SOAP TF2 Deathmatch" (4.4.4) by Icewind, MikeJS, Lange, Tondark - maintained by sappho.io
02 "SOAP Tournament" (3.8.5) by Lange - maintained by sappho.io
03 "Client Preferences" (1.10.0.6539) by AlliedModders LLC
04 "Improved Pause Command" (1.4.2) by Aad
05 "MapChooser" (1.10.0.6539) by AlliedModders LLC
06 "Player Commands" (1.10.0.6539) by AlliedModders LLC
07 "Sound Commands" (1.10.0.6539) by AlliedModders LLC
08 "SwapTeam" (1.2.6) by Rogue - Originally by MistaGee
09 "Fun Votes" (1.10.0.6539) by AlliedModders LLC
10 "Basic Ban Commands" (1.10.0.6539) by AlliedModders LLC
11 "Basic Info Triggers" (1.10.0.6539) by AlliedModders LLC
12 "Rock The Vote" (1.10.0.6539) by AlliedModders LLC
13 "Nextmap" (1.10.0.6539) by AlliedModders LLC
14 "Basic Comm Control" (1.10.0.6539) by AlliedModders LLC
15 "Class Warning" (1.1.0) by F2
16 "Admin File Reader" (1.10.0.6539) by AlliedModders LLC
17 "Map Nominations" (1.10.0.6539) by AlliedModders LLC
18 "Basic Votes" (1.10.0.6539) by AlliedModders LLC
19 "Admin Menu" (1.10.0.6539) by AlliedModders LLC
20 "Fun Commands" (1.10.0.6539) by AlliedModders LLC
21 "TF2 Competitive Fixes" (1.16.10) by ldesgoui
22 "Anti-Flood" (1.10.0.6539) by AlliedModders LLC
23 "Basic Chat" (1.10.0.6539) by AlliedModders LLC
24 "Admin Help" (1.10.0.6539) by AlliedModders LLC
25 "Basic Commands" (1.10.0.6539) by AlliedModders LLC
26 "AFK Detector" (1.1.0) by F2
27 "Reserved Slots" (1.10.0.6539) by AlliedModders LLC
sm version
SourceMod Version Information:
SourceMod Version: 1.10.0.6539
SourcePawn Engine: 1.10.0.6539, jit-x86 (build 1.10.0.6539)
SourcePawn API: v1 = 5, v2 = 12
Compiled on: May 9 2022 21:25:39
Built from: https://github.com/alliedmodders/sourcemod/commit/315b79f
Build ID: 6539:315b79f
http://www.sourcemod.net/
meta list
Listing 5 plugins:
[01] SourceMod (1.10.0.6539) by AlliedModders LLC
[02] TF2 Tools (1.10.0.6539) by AlliedModders LLC
[03] SDK Hooks (1.10.0.6539) by AlliedModders LLC
[04] SDK Tools (1.10.0.6539) by AlliedModders LLC
[05] DHooks (2.2.0-detours17) by Dr!fter and Peace-Maker
meta version
Metamod:Source Version Information
Metamod:Source version 1.11.0-dev+1145
Plugin interface version: 16:14
SourceHook version: 5:5
Loaded As: Valve Server Plugin
Compiled on: Jul 11 2021 22:32:11
Built from: https://github.com/alliedmodders/metamod-source/commit/0bb53f2
Build ID: 1145:0bb53f2
http://www.metamodsource.net/
tftrue_logs_prefix
"tftrue_logs_prefix" = ""
- Prefix to add in the log name when uploading to logs.tf
tftrue_logs_roundend
"tftrue_logs_roundend" = "1" min. 0.000000 max. 1.000000
notify
- Upload logs at every round end.
tftrue_logs_includebuffs
"tftrue_logs_includebuffs" = "1" min. 0.000000 max. 1.000000
notify
- Includes buffs within the player_healed event in the logs.
tftrue_logs_accuracy
"tftrue_logs_accuracy" = "0" min. 0.000000 max. 1.000000
notify
- Log shots and hits for accuracy stats.
$ lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 20.04.4 LTS
Release: 20.04
Codename: focal
$ uname -a
Linux <redacted> 5.13.0-1027-oracle #32~20.04.1-Ubuntu SMP Fri Apr 15 05:59:34 UTC 2022 x86_64 x86_64 x86_64 GNU/Linux
Could you provide an stv so one can compare the log files with what is happening in game?
You're probably not expecting that non directs also count as airshots by definition. So splash damage from a wall hitting a player xxx units above ground, will count as an airshot.
Could you provide an stv so one can compare the log files with what is happening in game?
Unfortunately we don't have STVs of these games. I'll look into setting that up in the future.
You're probably not expecting that non directs also count as airshots by definition. So splash damage from a wall hitting a player xxx units above ground, will count as an airshot.
Ah right, that makes sense. We were using the F2 plugins before that to my knowledge were only recording direct (non-splash) airshots.
You're probably not expecting that non directs also count as airshots by definition. So splash damage from a wall hitting a player xxx units above ground, will count as an airshot.
Ah right, that makes sense. We were using the F2 plugins before that to my knowledge were only recording direct (non-splash) airshots.
Indeed it does look like that: https://github.com/F2/F2s-sourcemod-plugins/blob/1fc730995a7cc7b068a06c8b7bf3970f298f6e8b/supstats2/supstats2.sp#L637