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[Suggestion] Add face culling to barriers, light blocks etc.

Open HappyAlexRomania opened this issue 1 year ago • 1 comments

When I use lots of lightblocks/barriers in my maps, the game is lagging because of the faces that are being rendered for the visible blocks. I suggest adding face culling for them for performance (for example, face culling like leaves/glass blocks)

HappyAlexRomania avatar Oct 27 '23 10:10 HappyAlexRomania