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Extend Render Distance

Open TheGamersBrew opened this issue 4 years ago • 3 comments

Add a Region (32×32 chunks) viewer version of the 2d map. That why you can see more then just the current max (which is render distance of 50) which would help with pruning maps in cases where people go out to far.

TheGamersBrew avatar Feb 25 '21 01:02 TheGamersBrew

It may be helpful to implement CUDA to use GPUs to accelerate rendering (and other computing if needed) https://developer.nvidia.com/how-to-cuda-python

Xandolf avatar Apr 29 '21 23:04 Xandolf

What I was saying, is if it is to hard to make a load buffer that does not require every chunk to be loaded, You cant not change the memoy size of all the chunks, you can give the User an option to say only load chucks -1 to -500. Etc

PREMIEREHELL avatar Jul 09 '22 15:07 PREMIEREHELL

Extending the render distance is a very big difference to what I meant, That was only for a buffer version and I think that would be a lot harder to Implement. I was giving you A direct solution to a major problem, most likely not a permanent solution but one that could make it possible for a lot more people utilize amulet on there large worlds.

PREMIEREHELL avatar Jul 09 '22 15:07 PREMIEREHELL