Hugo Duroux

Results 23 issues of Hugo Duroux

`insert_and_get` doesn't get anything when using `ConflictAction.NOTHING` and if there is a conflict. The documentation is not very clear on this point https://django-postgres-extra.readthedocs.io/en/master/conflict_handling.html#insert-vs-insert-and-get On https://django-postgres-extra.readthedocs.io/en/master/conflict_handling.html#conflictaction-nothing, it says > This applies...

bug
document

I need to abstract a nested representation: ```json // The request body I need { "name": "the name", "topic_type": "the type" } ``` instead of ```json { "name": "the name",...

### Description I'm working on creating a LWC with our 3D building viewer. The 3D engine uses `Float32Array` to build GPU buffers. When using Lightning Web Security, it is very...

External: Lightning Web Security / Locker

I'm uploading a lot of small files. I can thread the uploads using `ThreadPool` and it works great. If I use more than 10 threads, I have the warning `Connection...

**Is this feature critical for your commercial enterprise?** No **Is your feature request related to a problem? Please describe.** When we work on performance features (picking, rendering, loading, https://github.com/xeokit/xeokit-sdk/pull/1296, etc),...

feature-suggestion

**Describe the bug** When using `DataTexture` and `logarithmicDepthBuffer`, there are some glitches on objects with custom rendering: ![image](https://github.com/xeokit/xeokit-sdk/assets/1349751/b4a551b7-007d-4765-ae3e-15336377e6f1) ![image](https://github.com/xeokit/xeokit-sdk/assets/1349751/3b67172c-a8c3-4a54-8dc2-d624c1f2c56c) I user default xeokit window rendering and this custom rendering for...

bug

**Describe the bug** https://xeokit.github.io/xeokit-sdk/examples/performance/#viewCulling_HolterTower An error is thrown and the model never loads. ping @tmarti too

https://github.com/IfcOpenShell/IfcOpenShell/pull/3524 gltf output from IfcConvert is now double-sided. Does it mean something for Xeokit?

Textures seem to be duplicated on both sides of each mesh: glb: ![glb](https://user-images.githubusercontent.com/1349751/190131557-b1e8ff99-061e-4128-a01e-5806a12c9fae.png) xkt: ![xkt](https://user-images.githubusercontent.com/1349751/190131580-73d8104e-8399-4594-a09c-55bc624d0389.png) Is there a way to force one-sided textures? The glb is 29 MB, the xkt...

Hi, I'm trying the CLI to convert a 16MB glTF to 3d-tiles and the process takes more than 10 BG of RAM until it is killed by my kernel. The...

enhancement