Amit Moryossef
Amit Moryossef
Given the poor performance in https://www.youtube.com/watch?v=TyJuU9_GOaw We did not further implement this avatar movement in the translation app, but you can test it out in the Playground https://sign.mt/playground If we...
The `.pose` file has a `.header` (you can check out the format here https://github.com/sign-language-processing/pose) That gives you points and their 3D positions. In theory, what you are saying is possible....
Very cool @marsiliflavio Do you have a demo to try? Want to integrate it with the app? If so, I think all we need is a GLTF file for the...
you can reach out at [email protected], however, any message related to this project, as long as not containing some secret information, i'd rather manage in github.
it seems to be exactly like openpose, so you could use the same pose header or base the DWPose header based on OpenPoseHeader
Why are you not using [`load_holistic`](https://github.com/sign-language-processing/pose/blob/4021ef1256c784208cb5fd38d6ee5ff5b0bfaf01/src/python/pose_format/utils/holistic.py#L288) or the CLI tool? (`video_to_pose -i video.mp4 -o video.pose --format mediapipe`)
Supporting a `.posez` would be nice, but to do so we probably should benchmark different compression for speed and size. even more ideally, `.posez` can specify the compression method, so...
i would imagine that fast decompression is more important than fast compression, and thus would call `.gz` the winner here. The only benchmark I need to see to be convinced...
Cool so seems like `.posezst` is going to be the winner? I again would vote for > even more ideally, `.posez` can specify the compression method, so for example, it...