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Message Text Table is too long - No Rom generated

Open TreZc0 opened this issue 7 years ago • 1 comments

Apparently, you can overflow the text by using multiple settings that influence texts in the game. This combination seems legit, but cannot be generated.

--tokensanity all --logic_tricks --enhance_map_compass --shuffle_mapcompass keysanity --shuffle_smallkeys keysanity --shuffle_bosskeys keysanity --shopsanity 4

is already enough to cause the error, in this case: Traceback (most recent call last): File "OoTRandomizer.py", line 62, in <module> File "OoTRandomizer.py", line 59, in start File "Main.py", line 137, in main File "Patches.py", line 1532, in patch_rom File "Messages.py", line 745, in repack_messages TypeError: Message Text table is too large: 0x381b4 written / 0x38130 allowed. [16475] Failed to execute script OoTRandomizer The Issue mostly seems to be related to the --enhance_map_compass setting.

TreZc0 avatar Jan 01 '19 16:01 TreZc0

https://github.com/TestRunnerSRL/OoT-Randomizer/issues/238

Is this still an issue on dev after this? Or only on 3.0?

flagrama avatar Jan 01 '19 22:01 flagrama