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Grash-Varrag-Arushat doesn't react to the player if the player approaches him with Uriziel

Open OrcPriestPsychologist opened this issue 2 years ago • 2 comments

Describe the bug There is a way to interact with Grash-Varrag-Arushat that makes him stop reacting to the player. Even when the player attacks him.

You must not have charged Uriziel on the first encounter with the shaman. Trigger a dialogue. Then get Uriziel.

Initially the shaman's npctype is NPCTYPE_FRIEND. In this state he doesn't react to player attacks. There are 2 ways to switch his npctype to NPCTYPE_MAIN and make him hostile: either having Uriziel during the first encounter or attack him 3 times without having Uriziel.

https://github.com/AmProsius/gothic-1-community-patch/blob/2892a60a3edf33340d7907fe7b3c137d079e8474/scriptbase/_work/Data/Scripts/Content/Story/Missions/DIA_Orc_HighPriest5.d#L22

https://github.com/AmProsius/gothic-1-community-patch/blob/2892a60a3edf33340d7907fe7b3c137d079e8474/scriptbase/_work/Data/Scripts/Content/Story/Missions/DIA_Orc_HighPriest5.d#L55-L64

Expected behavior The shaman should become hostile if the player approaches him second time having Uriziel.

I think this lines can be reused for this reaction https://github.com/AmProsius/gothic-1-community-patch/blob/2892a60a3edf33340d7907fe7b3c137d079e8474/scriptbase/_work/Data/Scripts/Content/Story/Missions/DIA_Orc_HighPriest5.d#L24-L25

Steps to reproduce the issue

  1. Start a new game
  2. Get any weapon
  3. Enter the Temple of the Sleeper.
  4. Go to Grash-Varrag-Arushat.
  5. Approach him without having charged Uriziel or Uriziel's rune in the inventory,
  6. Trigger the dialogue.
  7. Don't attack the shaman.
  8. Get Uriziel ot Uriziel's rune.
  9. You may attack Grash-Varrag-Arushat howerever you want. He doesn't react.

OrcPriestPsychologist avatar Nov 02 '22 18:11 OrcPriestPsychologist

https://user-images.githubusercontent.com/117261406/200093799-fd617754-b275-49f9-925f-13500aab691a.mp4

OrcPriestPsychologist avatar Nov 05 '22 00:11 OrcPriestPsychologist

Hi @OrcPriestPsychologist, great bug reports! Thank you especially for the videos. I hope we get to have a closer look at them soon. I assume beginning of next year may allow for more time to continue development.

szapp avatar Nov 09 '22 07:11 szapp