rts-camera-godot
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Got some questions.
Hello, I'm Sairam, I'm implementing your todo's right now, as I went on checking the todo, I saw there're three options which I'm unable to understand right now.
They're:
- Follow Camera
- Picture in Picture
- Jump to random location.
Would you like to clear them out?, so I can implement them as well, in my PR.
I'm happy to implement others, and make a pull request soon.
Thank you very much for making this awesome RTS Camera.
No longer maintained?
I had made this rts camera as a small project, I didn't know people were interested so kinda stopped working on it. But since you are I am willing to start it again. I am really happy to see someone check my repo. I'll try to work on it again, thanks to you.
I am extremely sorry I did not see your comment from a month ago.
That's alright. I wanted to contribute something.
Would you like to clarify my doubts? So I can start the work.
Yea sure ask me anything, ill try my best to answer it.
Follow Camera Picture in Picture Jump to random location.
Would you like to tell me how these work?
Follow Camera: This means that if, let's say you have many people moving around on the screen, or like multiple cars or any other moving object if you control + click on that the camera would start following it.
Jump to a random location: This would mean if you control + click on any place on the ground or the map the camera would jump to that position.
Picture in Picture: By this, I meant that you could have a second camera on command, which would either be static or follow an object moving around.
Cool, but little confusing.