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Creating more than three layers in Tiled Map Editor results to a laggy behaviour
Describe the bug Discovered a bug where if you have more than three layers on a .tmx file, the game will be very laggy, making it harder to play the game.
To Reproduce Steps to reproduce the behavior:
- Create a .tmx file using Tiled Map Editor
- Set the map using
FXGL.setLevelFromMap - Play the game
- Laggy behaviour
Expected behavior Laggy gameplay when having more than three layers on the Tiled Map Editor.
Runtime info(please complete the following information):
- OS: Windows 11
- Version: 25+dev-SNAPSHOT
Additional context / possible fixes Do not create more than three layers in Tiled Map Editor.
Hi, thanks for this. Can you send me an example .tmx with runnable code for reproduction purposes, thank you.