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OG Bug - game crash when a fleech tries to lick a mudokon that escaped successfully (?)

Open mouzedrift opened this issue 5 years ago • 1 comments

The crash can be see in this clip. Its pretty easy to reproduce when you use this save and follow these instructions:

  1. pull the lever
  2. hold chant
  3. 💥

mouzedrift avatar Feb 23 '20 21:02 mouzedrift

field_11C_bird_portal_id = -1; is set in Mudokon::AI_Escape_6_47A560 which then causes

auto pBirdPortal = static_cast<BirdPortal*>(sObjectIds_5C1B70.Find_449CF0(field_11C_bird_portal_id));

to return nullptr in Mudokon::JumpMid_36_474570.

Not sure exactly how to change the logic to let the mud live but also not cause abe to sometimes get locked into a chant loop after its saved.

MrSapps avatar Feb 24 '20 19:02 MrSapps