VectorTileRenderer
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How to using OpenGL in SkiaGL?
Hi. Thanks for the wonderful library. I want to ask why not use OpenGL in SkiaGL? I am seeing comment:
`//var glInterface = GRGlInterface.CreateNativeGlInterface();
//grContext = GRContext.Create(GRBackend.OpenGL, glInterface);
//renderTarget = SkiaGL.CreateRenderTarget();
//renderTarget.Width = this.width;
//renderTarget.Height = this.height;`
Thanks!
I couldnt get the code to work with opengl. If you find a way, plz share a solution. Thanks