Alexander Goryushkin
Alexander Goryushkin
> Separately there is another ticket to track progress of adding 8 more animated characters > [3DStreet/3dstreet-assets-source#77](https://github.com/3DStreet/3dstreet-assets-source/issues/77) There is one suggestion about the characters and switching global animation. Now there...
It looks like Node v12 doesn't support "nullish coalescing operator (??)". I'll change it
https://github.com/3DStreet/3dstreet/pull/461
I have not yet understood the reasons for this behavior. This is due to the way animation works in AFRAME. It is possible that when the page is not active...
I created demo with pure AFRAME and animation with boxes and getting same issue. I'll ask about it on AFRAME discord or slack
I asked in Aframe slack channel about it, and it turns out that it's issue in anime.js library. I'll try to fix it in library. And also I have some...
@kfarr it's turned out to be more complicated than at first glance. I tried to solve it through anime.js code and if I solve it this way it takes longer....
I came up with a different way to animate random objects that would avoid repeating sequences of objects. And it can also avoid I hope the error of grouping objects...
I can try to implement this option. Because I'm currently working with the mixin theme
Now works: - `animation-element` component to control entity animation - enable/disable animation of a single element - change direction of movement: inbound/outbound - changing the position of an element in...