RTL_TCP stops within 1 second of start
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FIRST: Before reporting any bug, make sure that the bug you are reporting has not been reported before. Also, try to use the nightly version if possible in case I've already fixed the bug.
Hardware
- CPU: AMD Ryzen 9 7950X3D
- RAM: 64 GB
- GPU: NVIDIA GeForce RTX 4090
- SDR: (Remote or local? If remote, what protocol?) Remote RTL_TCP
Software
- Operating System: Name + Exact version (eg. Windows 10 x64, Ubuntu 22.04, MacOS 10.15) Windows 11 Pro 10.0.26100 Build 26100
- SDR++: Version + Build date (available either in the window title or in the credits menu which you can access by clicking on the SDR++ icon in the top right corner of the software). v1.2.1 Build 22:47:37
Bug Description A clear description of the bug. When attempting to utilize SDR remotely via TCP the waterfall will start for a moment and then freeze. However, on the remote computer with the SDR it will continue to receive frequency and settings change requests.
Steps To Reproduce
- Start SDR++
- Set Receiver to RTP_TCP
- Hit Play
Only If SDR++ fails to lauch or the SDR fails to start: Run SDR++ from a command line window with special parameters:
- On Windows, open a terminal and
cdto SDR++'s directory and run.\sdrpp.exe -c(if running SDR++ version 1.0.4 or older, use-sinstead, though you should probably update SDR++ instead...) - On Linux: Open a terminal and run
sdrpp -c - On MacOS: Open a terminal and run
/path/to/the/SDR++.app/Contents/MacOS/sdrpp -cThen, post the entire logs from start to after the issue. DOT NOT truncate to where you think the error is...
Screenshots Add any screenshot that is relevant to the bug (GUI error messages, strange behavior, graphics glitch, etc...).
Additional info Add any other relevant information.
So first of all it's for sure not an issue with SDR++. If it was receiving samples from the client, they would be shown.
I'd suggest testing the RTL-TCP server with some other SDR software first and see if it works properly.