AlexECX
AlexECX
I haven't been able to work on this, and probably won't unless I take a deeper dive into `compiler.py`. Given: ``` class A: z: str a: str = "" b...
That or `t.pop(0)`.
@alloystorm any model will do, heres a [Miku model](https://www.deviantart.com/henggaraep/art/YYB-Mannequin-Miku-DL-1042010054) you can try. Just load the model, use any motion (including default idle) then in the actors panel change `Motion Settings->Center...
Previous reply, not really relevant post edit Do you mean either of those settings tab?   Because it allows maybe 10% of the movement that was possible to achieve...
The Pose Adjustment tab was pretty useful when the height/size of the model used by the VMD motion was different than the actor, I could use it to make corrections...
Edited main post with new information and model + motion used.
I think I'll close this issue, I've learned to use Actor->Pro->Motion Override to replace Actor->Motion Settings.
In the wiki [requirements states Blender 2.83 LTS or 2.93 LTS](https://github.com/UuuNyaa/blender_mmd_uuunyaa_tools/wiki#requirements), so I don't think 4.1+ is supported.
RIP deleted my comment by accident, this will be shorter. TLDR material that use the same texture but with diff parameters is the problem maybe? In the case of `#2`...
> For transparency, the PMX format doesn't really specify which texture is transparent, so we can only rely on the alpha value and the material name to "guess" if a...