AlexALX

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Can you please say me if its caused by exactly math.randomseed usages in cap or sbep_fix.lua file? How you are checking this?

I mean which command you used to display those cubes like on screen, because i tried some from this page, but didn't got anything like this.

CAP is open for contribute or create something based on it (as long as copyright and changes is provided). I don't think anyone in old cap team (including me) will...

In cap there is stargate movie what have this features, so i'm not sure what exactly you asking then.

There is tons of extra options what you can change using gmod C tool menu (hold C button and right click on movie gate). It have cheveron light up feature...

Ah wait, if you want to have chevron encoded at top then its not possible using cap, it will be bit harder to get those possible, since top chevron model...

Tehnically you can use git version cap code, then copy paste cap\lua\entities\stargate_sg1 to something like stargate_sg1_movie or so, then edit its init.lua and find this part: ``` ENT.Models = {...

Well, if you need to make chevron animations not at top but glyph at top then is even more harder task, you need to change `function ENT:Chevron7Animation(nodelay, inbound)` function and...

Are you sure its incompatible? Check console to see if there is any errors. Mostly physics problem happens when you hit lua files limit (client-side) and not all loaded correctly,...

Please check that its not other addon conflict - disable all except CAP and its resources + wiremod. As of error - it looks as other addon conflicts with our.