Schultz Alexis
Schultz Alexis
+1 @marcprux
I used FRAMEWORK_SEARCH_PATHS: "$(inherited) $(PROJECT_DIR)/" and it worked. For realm keep in mind that you need to include RealmSwift and Realm.
Adding both rewind and fastforward after the play button is quite unexpected. If my player support only playing one track how should I replace the default seek to previous button...
Great thanks, I got quite confused by the difference between session and player action and that player action contains ff and rewind action already. After struggling for a couple days...
In my app I have sometimes background update to my collection data. When this occurs I use collectionView.performBatchUpdates. I'd like to do this without calling animations. I think this as...
UIView.performWithoutAnimation { // updating the layout } is a good start.
The main issue I have is that the selection is not kept when I do an update. I tried to go around with disabling animation the manually selecting the previous...
An easy way to see what I'm fighting in the example is to replace : if(self.colorArray.count == 1 || self.cardCollectionViewLayout!.revealedIndex >= 0) { self.cardCollectionViewLayout?.unrevealCard(completion: { self.colorArray.insert(self.getRandomColor(), at: index) self.collectionView?.insertItems(at: [IndexPath(item:...
Can you post what works for you I'll extend the collection in my project so you don't have to change the structure of your lib
Same is happening with DiscoKeyboard any leads on how to read KeyboardBrightness ? I have a work around to set it by sending keystrokes but I can't read the value....