Aleph0Null

Results 2 issues of Aleph0Null

After you set a FlxSprite's scale to something other than 1.0, FlxSprite.pixelsOverlapPoint() still behaves as if the image is unscaled, which is unintuitive. Is this intended behaviour? Currently I'm using...

Current depth values are absolute. If you have a composite Sprite made up of many child Sprites and you change the depth of the parent, the depth of the children...