Cause:
java.lang.NullPointerException
at com.badlogic.gdx.graphics.g2d.PixmapPacker$GuillotineStrategy.pack(PixmapPacker.java:443)
at com.badlogic.gdx.graphics.g2d.PixmapPacker.pack(PixmapPacker.java:158)
at com.brashmonkey.spriter.LibGdx.LibGdxLoader.finishLoading(LibGdxLoader.java:109)
at com.brashmonkey.spriter.Loader.load(Loader.java:78)
at com.brashmonkey.spriter.Loader.load(Loader.java:86)
at basemod.animations.SpriterAnimation.(SpriterAnimation.java:35)
at orchismod.character.MyCharacter.(MyCharacter.java:122)
at orchismod.character.MyCharacter$Meta.registerCharacter(MyCharacter.java:82)
at orchismod.BasicMod.receiveEditCharacters(BasicMod.java:230)
at basemod.BaseMod.publishEditCharacters(BaseMod.java:2553)
at basemod.patches.com.megacrit.cardcrawl.core.CardCrawlGame.EditCharactersHook.Insert(EditCharactersHook.java:20)
at com.megacrit.cardcrawl.core.CardCrawlGame.create(CardCrawlGame.java:299)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
I encountered this issue while trying to change the character images, but the problem persisted even after I reverted the images back to their original state.