Albeoris
Albeoris
``` [Info :Memoria IL2CPP] Pointer: 2305467620832 [Info :Memoria IL2CPP] Name: Fall_00(Clone) ``` [Info :Memoria IL2CPP] Title Scene Unload ``` [Info :Memoria IL2CPP] Pointer: 2305467620832 [Error :Memoria IL2CPP] [ModComponent].Update(): UnhollowerBaseLib.Il2CppException: System.NullReferenceException:...
I have disabled the import textures until we deal with this issue. https://github.com/Albeoris/Memoria.FFPR/commit/8e5a8e861bb09406c803d24c7bcb31702f54ec18
I'll check it.
I have disabled the import textures until we deal with this issue. https://github.com/Albeoris/Memoria.FFPR/commit/1a55ec497da7e290a5417e5e1cff3ecec9bdff04
Hi. at the moment, I add support 13-2 and replace OpenGL to DirectX. Many changes throughout the code. I would be grateful for any help. I help you to fix...
 What are you talking about?
rhadamants same user as you. (: Yes, it's true. In early work, I even tried to find the right encoding. But there is a problem - the game has three...
It sounds very difficult. -_-
I got it. It is difficult to implement, difficult to integrate with existing solution and game resources (with the ability to customize the encoding).
First italic _make words italic_ second return it to normal. You can create a pull request for sent localization files. I'll try to add full сhinese/korean/japanese support but it's hard...