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ZTR Compression

Open KrisanThyme opened this issue 8 years ago • 13 comments

I hate to be a pest, but it's difficult to reach you these days. Would it be possible to re-compress a ZTR before packing it back into the IMG container? I ask because XIII-2 at the very least seems heavily dependent on compression for its ZTR's. While the game will read uncompressed ZTR's, it fails at -sorting- the text in menus.

For example, try sorting monsters or items (Alphabetical Sorting) in XIII-2 with an uncompressed txtres\resident\system\txtres_us.ztr - the sorting will fail, and the monster or item list will become horribly jumbled. I've tested many different things now to try and work around this issue, but sadly I can't think of anything else that could possibly solve this.

If you have the time, I'd greatly appreciate this being added to Pulse.

KrisanThyme avatar Oct 04 '15 12:10 KrisanThyme