60 fps: moving layers with animation are jittering up and down
Their overall movement need to be smoother
This doesn't happen in 30fps, so I'm guessing this is a bug in the 60fps feature
More information: this only happens with SetTilePositionEx, when the layer is animated. So the layer is a variable.
Another example is the lake on field 1655
In the example above, it's only the book with turning pages, and the turning statue.
@Tirlititi you might know exactly what it is, since you worked on 60fps? Else I'll try searching on my side, looks like a sync problem.
Looks like the jittering is more important the farthest the layer is from its origin point. Like 2 scripts fighting to set what 1px means.