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Some Font choices in launcher not loaded

Open snouz opened this issue 1 year ago • 3 comments

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snouz avatar Mar 19 '24 10:03 snouz

Seems like the list displayed in the launcher is not the one loaded by /Memoria/Assets/EncryptFontManager.cs (UnityEngine.Font.GetOSInstalledFontNames())

I output the list generated by it, I can't find arial black that I have selected in the launcher. If I select a font that exists in that list, it works.

snouz avatar Mar 19 '24 15:03 snouz

some thing that i noticed is the engine seems to only loads typeface/fonts with "1 word name + Bold" if you want a bold version of the font. but for fonts that have 2+ more words in the name never really gets loaded like New Rodin PRo DB .

faospark avatar Mar 20 '24 23:03 faospark