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Analog support improvements

Open snouz opened this issue 5 years ago • 1 comments

Originally posted by Gimlao on steam "Something about AnalogControl

It seems that the StickThreshold setting isn't working as excepted.

Any number between 0 and 100 will do the same glitch :

  • Pushing the left sitck very slightly will directly move the character at maximum speed while we should not be moving at all.
  • Pushing it more will finally set the minimum speed, or stop the character if StickThreshold is something like 10 or more.
  • Then pushing it more again will increase the character speed as as excepted.

So, for now, I think I will simply avoid to walk or run slowly. =(

I will just use these settings while waiting for a fix : [AnalogControl] MinimumSpeed=30 Enabled=1 StickThreshold=0 ; 0...100 I can't even set a deadzone to fix my left sitck going itself to the left because of that. ;_;

Also, moving forward, very slightly moving left or right will make the character quickly rotate left and right."

I can at least confirm it behaves as described with a Xbox1 controller

snouz avatar Jun 01 '20 00:06 snouz

Another bug report I got: "Moving the analogue stick to the left seems to go straight into a full run unlike moving it to the right."

snouz avatar Jun 21 '20 11:06 snouz

I think since then, there were a number of commits that address controler issues/add support, so I'm closing this.

snouz avatar Apr 23 '24 08:04 snouz