YukataScript
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Very Fast Pure C# Script Language for Unity/C# (IL2CPP is supported)
YukataScript
Demo https://akeit0.github.io/YukataScript/
Requires Unity 2021.3 or higher
Script Language for Unity/C#
No more allocations(including boxing) and typechecks than C# at run time.
Theoretically all types and methods can be used except ByReflike(such as Span<T>).
The writing style is a mixture of C# and go lang.
But it's in alpha and very buggy. I need your help.
Very easy async/await on Editor.
Exelent Performance(I have achived 18ms on Editor and 7.4ms with IL2CPP while C# on Editor takes 4.5ms to do same things. C# is a little faster ).
Easy code generation.
Field type selection.
Easy to save values.
Method with attribute can be called without using.(This is in C#)
Supported
- Extention methods.
- Any TaskLike works when it returns void.
Not currently supported
- funcions and classes
- Generics (Manual setting may solve it.)
- Await with return value