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Results 13 ConditionalEvents issues
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Example : ``` prevent_map_dupe: type: item_craft conditions: - "%item% == FILLED_MAP" actions: default: - "cancel_event: true" - "close_inventory: true" ``` It doesn't work because %item% returns ``AIR`` instead of ``FILLED_MAP``...

I boldly propose adding support for **PacketEvents** as an alternative option to **ProtocolLibs** in **protocollib_receive_message** https://www.spigotmc.org/resources/packetevents-api.80279/

I'm not sure how to explain it, so I record it https://github.com/user-attachments/assets/e370272e-92d7-4245-9d86-531d415f283e

Hello, I'm using 4.69.1 version of CE and 1.8.8 minecraft version, the bug it's the actionbar disapearing when sended instead of staying for 2 seconds like the event. Here's the...

Events: wheat: type: custom custom_event_data: event: me.rivaldev.harvesterhoes.api.events.RivalBlockBreakEvent player_variable: getPlayer() variables_to_capture: - '%crop_type%;getCrop().getType()' conditions: - '%crop_type% contains WHEAT' actions: default: - "console_command: coreplugin:kcore giveitem %player_name% nexo:wheat 1-3" - "console_command: eco give...

add isForce parameter to avoid some annoying flickering like nightvision, blindness, invisibility etc. in versions under 1.15.2

I think it’s necessary to add several new actions like set_itemlore and add_itemlore.

Will there be Folia support?

feat: support item enchants and experimental serialize item meta perf: some performance things chore: code refactor

Sería genial en una proxima actualizacion , el comando **call** permita añadir variables con mas de 1 argumento. /ce call (optional)%variable1%=;%variableN%= (optional)player: (optional) silent:true las variables son separadas por ;...