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Results 67 Heck issues
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V3 lights are comparable to Chroma in their effect intensity and color gradients, however, there's a catch - almost everyone is running their own color scheme with boost colors not...

type: enhancement
mod: heck

**Describe the bug** Over the last few months, I have noticed some mod maps to be unplayable at times. I have spent hours trying to sort out software/hardware issue and...

type: bug
status: can't reproduce
mod: noodle extensions

Some environment enhancements are blinding when static lights is enabled. Disabling environment enhancements when lights are disabled would make it less annoying not having to also turn off environment enhancements....

type: enhancement
mod: chroma

**Describe the bug** When using version 1.5.2 on a MAP with NoodleExtensions, the jump landing points are shifted sideways in areas where the placement of the notes is reversed left...

type: bug
status: confirmed
mod: noodle extensions

Adds the ability to use materials loaded in the scene Example usage: ```jsonc "_material": { "_shader": "BTSPillar" // takes precedences over "_shader" } ``` Possible options as of writing this...

Planes border doesn't connect very well and some text parts don't appear on recent versions ![image](https://user-images.githubusercontent.com/70602917/185762638-0b2567c7-a893-4e7c-aad6-96472b09c4b0.png) **To Reproduce** Play Beat Saber 1.21 or above Download this level: https://beatsaver.com/maps/1a839 and just...

type: bug
mod: noodle extensions

https://www.twitch.tv/videos/1564786732 When a map has Heck Integration that uses counters+ / graphic settings it will enable those settings first and not start the map. After that your settings will stay...

type: bug
status: can't reproduce
mod: heck

If its possible having an optional force magnetize boolean value for arcs would be cool, would allow for some interesting things where the start of an arc isnt connected to...

type: enhancement

Adds custom mesh for geometry ```jsonc "_geometry": { "_type": "CUSTOM", "_mesh": { "_vertices": [[0,0,0], [1,1,1], [0, 1, 1], [1,0,1], [1,1,0], [1,0,0], [0,1,0], [0,0,1]] // idk what this shape is. required...