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Text is very small on retina macbook pro

Open robertsdionne opened this issue 11 years ago • 2 comments

Hi, What would be the best way to uniformly scale the rendering, including the text?

I changed the font size requested of stb_truetype but it clips into the edges of the UI elements.

robertsdionne avatar Dec 04 '13 23:12 robertsdionne

Ah, I noticed that the sample_gl3 binary has properly scaled text. I'll see what the difference is between my code and the sample.

robertsdionne avatar Dec 04 '13 23:12 robertsdionne

Ah, I'm using glfw 3.0.3 and the sample uses glfw 2.7.

robertsdionne avatar Dec 04 '13 23:12 robertsdionne