imgui
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Text is very small on retina macbook pro
Hi, What would be the best way to uniformly scale the rendering, including the text?
I changed the font size requested of stb_truetype but it clips into the edges of the UI elements.
Ah, I noticed that the sample_gl3 binary has properly scaled text. I'll see what the difference is between my code and the sample.
Ah, I'm using glfw 3.0.3 and the sample uses glfw 2.7.