desktopPet
desktopPet copied to clipboard
Pet very tiny in HiDPI
The pet has almost the same size as the systray icon here:
A tiny pet might be cool for some, so I don't want to take it away but please add a scale option. 2x, 4x, 8x, 16x. Nearest Neighbor scaling, no blur please.
I don't have hi-dpi screens to have this issues with, but I do think that a scaling option would also be a helpful tool for making pixel-art styled pets.
In the meantime, a workaround would be to manually edit the pet and scale up the spritesheet.
In a 14" notebook everything past 720p is HiDPI, even 1080p.
I've noticed this before too, but if I manually scale up the pet size, then it looks huge on most other screens. I think a scaling setting in the program would be a really good fix for this (and fun to play with).
I am working on it. Just scale the sprite is not enough, as the movement need to be scaled too. In the next release, you will be able to scale 2x or 4x the sprite. I have a limit of 256 pixels at the moment for each sprite. Since the sheep is 48px, it isn't a problem.
When is the next released slated to go out? Not trying to rush, just curious. Love the sheep!
Considering that there were no changes to the code base in the last two months and no open pull requests, @Adrianotiger might just as well release the new version now (unless I'm missing something).
Hehe... The code was updated, but I need to test it and commit it. I need to add some minor changes before I can commit it on github.