Adrian Gjonca

Results 20 comments of Adrian Gjonca

One of them was to move the Main engine to the bottom screen iirc. (If you kept my implementation of double buffering as I've been away and/or busy these weeks)

@rhaleblian I made a new branch (off of lefty-mode) to work on this.

Is this progress? I don't know 🫠

> > I haven't seen it in a while either. > > I _have_, but on 3DS it's less janky. Considering I test this on my DS Lite I get...

Rn I'm at a stage where half the bottom screen double buffers and the other half flashes black.

Got full screen but it feels sluggish and janky when changing between app modes. @rhaleblian Can you give it a spin and see what you think. I might need to...

@rhaleblian I fixed this but I no longer have push access

@rhaleblian Major Update: I have removed the latency completely but the glyphs are a little off. I will investigate it soon but am struggling to merge my fork with the...

IMO I am investigating how to implement your changes into my version incrementally before I investigate the glyph issues. I'd appreciate if you took a look at my code as...

> No caching should be involved with double buffering. I am changing text rendering so I recommend you do not touch that. Yes but I began to investigate why the...