SenPatcher
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FPS drops due to Steam Achievement API calls
https://steamcommunity.com/app/991270/discussions/0/4425436888443381432/
I haven't run into this myself but the answer in that thread sounds pretty definitive. Probably wouldn't hurt to add a cache or something like that so it only pokes the API if something actually changes (and only after accumulating changes over a few frames).
Not needed anymore, Durante patched the game to 1.2.2 and fixed the problem
So it seems. I'm unclear if CS1/2 have the issue too, so until I know that (or those are patched) I'll leave this open.