SenseGlove-Unity
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Hands/gloves not assigned to prefab calibration layers
I've noticed that the prefabs SGHand Right and SGHand Left (and by inheritance [SG_User]) don't have their respective hands and gloves assigned in their CalibrationLayers. Re-adding them is an easy fix to do 'on the fly' but not one which is documented anywhere and which I expect will puzzle beginner SenseGlove users, as it did for me a couple of weeks ago. Please can these references be added to the prefab CalibrationLayers in the next release?