Adidiii
Adidiii
An alternative for the offhand would be just passing the item from your right to left hand (or vice versa) to put it in your offhand. As for armor, unequipping...
Tapping the controllers with themselves is probably very hard to do by accident. However, I can see the armour interaction being triggered by accident when, say, reaching for the bag....
It seems there's a miscommunication here. I'm not saying the wrist GUI should be replaced, I'm saying the mod tries to offer more immersive alternatives. As for the reach around...
Would this support the Inspirations mod's cauldron brewing?
I think the criteria would be: 1. You triggered crawling via Vivecraft (although it definitely wouldn't hurt to have it be crawling in general) 2. You are facing up
You can find the sounds here, by the way: https://minecraft.wiki/w/Sculk_Sensor#Vibration_frequencies Also, I'm not sure what you mean by "waves for spawning the warden". What exactly is going to be implemented?
I see what you mean. I think that ducking towards the table should prevent autojumping, but that's probably not possible with the MC VR API, and more of a Vivecraft...
I don't think anyone uses quilt 💀, and if they do, the fabric version should work fine, right?
Makes sense, just don't stress too much about it.
I think that's probably the best solution On Wed, Sep 11 2024 at 06:43:07 PM -07:00:00, hammy275 ***@***.***> wrote: > For the time being, I'm not going to be working...