Adel Kara Slimane
Adel Kara Slimane
> mangohud never was added to gentoo repos (@AdelKS should have a reason) I have no reason, I only add ebuilds to `::gentoo` and maintain them as proxy when I...
> I have no reason Actually there are reasons. `mangohud` can be only be moved to `::gentoo` after (if I am not forgetting other things) : - `imgui` (in `::guru`)...
Yeah both suggestions work ! Is there a way to make the symbols visible to the linker though ? I see that `hook_dlsym.cpp` is part of the input sources, and...
Ah okay, I think I am on the right path, I should be able to figure it out
Okay, I am not acquainted enough with the code base to understand what's the intent behind the use of the version script and I've never heard of it before x)...
It builds fine with GCC yeah, Mingw never tried, but since it's GCC it should be fine. > Also haven't personally tried the patch because the Gentoo GURU/community ebuild for...
``` ../mangohud-9999/src/hud_elements.h:147:14: error: no template named 'map' in namespace 'std'; did you mean 'max'? ``` @ThisNekoGuy something is definitely wrong with your build environment if STL classes cannot be found...
Okay I understand better now, you are trying to build with `libc++`, this bug report is specifically _without_ using `libc++` which is another beast. I tried building with `libc++` and...
Thank you for your feedback ! Unfortunately, in the use case I am having I need the *same game instance* to be captured *twice*. In the approach you suggest it...
As I understand it, this issue is not really a limitation to `obs-vkcapture`, at least in my use case, and it's more related to `obs` needing to be able to...