SparseVoxelOctree
SparseVoxelOctree copied to clipboard
Please explain glsl expressions
Hello! What do this https://github.com/AdamYuan/SparseVoxelOctree/blob/3b175fc872552a859adba675620149c7a2020849/shader/quad.vert#L2
and this piesces of code https://github.com/AdamYuan/SparseVoxelOctree/blob/3b175fc872552a859adba675620149c7a2020849/shader/sobol.comp#L83
i.e. "find lsb of 'not' of..." Why LSB? Why 'not'?