Ada Rose Cannon

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I think what would be really useful when we start making samples for WebXR+WebGPU we include ones for both depth types.

> Is there any implementation where reverse Z has a performance *cost* due to requiring extra operations, basically the inverse of the Vision OS siruation? That seems unlikely, but if...

CSSWG: * Can it be opaque? * How to define an only opaque color? * No background gradient or image * What do we do with unsupported CSS properties e.g....

Let's investigate 300x300 for aspect ratio reasons. (No strong preference but worth investigating)

For WebGL this could just be a boolean we develop under WebXR For WebGPU we will need support for VRR and it would just happen there, then in WebXR we...

I think that is a great idea!

> You probably won't have any feedback from her. She gave me the rights on all the repositories, so this is me that will do the merge. This, it's tricky...

I think this would be a great topic to talk about at the face to face @zachernuk and I have been working on this for a while a now and...

we haven't presented anything externally yet this would be the first time we talk about it