BloodborneSDK
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The best modified software development kit, support for avatars and worlds.
Bloodborne
About
Support
[!TIP]
- You can take a look at our FAQ at Bloodborne. Join the Discord server for any questions or concerns, and please use our support forum channel.
Download
[!IMPORTANT]
- The latest release of the software development kit can be downloaded from Bloodborne. Join the Discord server to download older releases.
Sponsor
[!NOTE]
- Please visit Buy Me A Coffee or Ko-Fi if you would like to donate. All donators receive a cyan-colored lifetime donator role in the server that distinguishes them from others.
- Please visit Patreon if you would like to subscribe. All subscribers receive patron roles that unlock exclusive content and early access, depending on their tier.
Privacy
[!NOTE]
- The software development kit utilizes PlayerPrefs and EditorPrefs to store and access preferences.
- The software development kit utilizes SystemInfo-deviceUniqueIdentifier when authenticating/authorizing tokens.
- The software development kit only performs HTTP
GET
method requests to obtain data from the backend server.
Package
[!NOTE]
- The software development kit now resides in Packages instead of Assets in the form of a custom package.
- The software development kit is capable of exporting from Packages and Assets since the original Assets > Export Package... method was patched by Ace Asin.
Unity
- Ace Asin - Bloodborne SDK (3.3.0+)
- Ace Asin - Bloodborne SDK (3.2.0-)
Information
-
Modification
- Asset Bundle
- Auto Fill Visemes
- Auto Fix Issues
- Auto Remove Scripts
- Auto Remove Shaders
- Auto Updater
- Bug Fixes
- Performance Improvements
- Preset Accounts
- Shader Stripper
- Shortcut Hotkeys
- Visual Enhancements
-
Bypass
- Audio Limiter
- Height Limiter
- Material Limiter
- Mesh Limiter
- Particle Limiter
- Polygon Limiter
- Shader Limiter
- Station Limiter
- Upload Limiter
-
Custom
- Artwork Banner
- Asset Path
- Client Path
- Rich Presence
- User Interface
-
Technology
- Application Programming Interface
- Content Delivery Network
- Discord Rich Presence
- Domain Name System
- Internet Protocol
- JSON Web Token
- Remote Configuration
- Unique Device Identification
-
Asset
- Public
- Private
-
Bundle
- Avatar Prefab
- World Scene
-
Generator
- HWID
- GUID
- UUID
-
Preference
- EditorPrefs
- PlayerPrefs
-
Server
- Authentication
- Authorization
-
Support
- Android
- Windows
-
Theme
- Dark
- Light
Package
- Asset
- Icon
- CPU
- GPU
- RAM
- RES
- Image
- Banner.png
- Material
- Template.mat
- Shader
- Colorize.shader
- Icon
- Cache
- Setting.asset
- Library
- Bloodborne.dll
- Plugin
- 0Harmony.dll
- DiscordRPC.dll
- ~~NativeNamedPipe.bundle~~
- NativeNamedPipe.dll
- NativeNamedPipe.so
- UnityNamedPipe.dll
- Unity
- Unity.InternalAPIEditorBridge.011.dll
Variable
-
{Build}
- The current Bloodborne build. -
{Version}
- The current Bloodborne version. -
{Avatar}
- The current Pipeline Manager avatar. -
{World}
- The current Pipeline Manager world. -
{Project}
- The current Unity project name. -
{Scene}
- The current Unity scene name. -
{Play}
- The current Unity play state event.- Building
- Compiling
- Editing
- Playing
- Testing
- Updating
-
{Pause}
- The current Unity pause state event.- Paused
- Unpaused
-
{OS}
-
{GPU}
-
{CPU}
-
{RAM}
-
{RES}
Shortcut
-
ALT + C
- Clear Console -
ALT + D
- Delete Cache -
ALT + T
- Toggle Scrollbar -
ALT + A
- Collapse/Expand Setting -
ALT + W
- Center Window -
ALT + R
- Reset Setting -
ALT + E
- Export Package (Developer Only) - ~~
ALT + O
~~ ~~- Overwrite Prefab (Developer Only)~~
Markdown
- CHANGELOG
- CONTRIBUTING
- LICENSE
- README