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MissingMethodException - 未找到类型“Accelerider.Windows.Modules.NetDisk.Models.SixCloud.AutoGeneratedISixCloudApi”上的构造函数

Open anvin1986 opened this issue 5 years ago • 1 comments

[Header] 2019-01-13 16:18:17,631 [1] INFO Accelerider.Windows.App Accelerider for Windows: 0.0.2; OS: Microsoft Windows 7 旗舰版 (6.1.7601) 64-bit; CLR: 4.0.30319.42000; Processor: Intel(R) Xeon(R) CPU E3-1231 v3 @ 3.40GHz; RAM: 15.94 GB;

2019-01-13 16:18:41,887 [1] INFO Accelerider.Windows.Upgrade.AppModuleUpgradeTask [UNZIP] From C:\Users\Administrator\AppData\Roaming\Accelerider\Temp\app-any-drive-4crm44bc.cek\3e1tagv0.e2w to C:\Users\Administrator\AppData\Roaming\Accelerider\Temp\app-any-drive-4crm44bc.cek

2019-01-13 16:18:41,893 [1] INFO Accelerider.Windows.Upgrade.AppModuleUpgradeTask [MOVE FILE] From C:\Users\Administrator\AppData\Roaming\Accelerider\Temp\app-any-drive-4crm44bc.cek\app-any-drive-win-0.0.1-release to C:\Users\Administrator\AppData\Roaming\Accelerider\Apps\app-any-drive-0.0.1

2019-01-13 16:18:41,899 [1] INFO Accelerider.Windows.Upgrade.AppModuleUpgradeTask [UPGRADE] The package app-any-drive-0.0.1 is ready.

2019-01-13 16:18:42,002 [1] INFO Accelerider.Windows.Upgrade.AppModuleUpgradeTask [LOAD MODULE] app-any-drive-0.0.1

2019-01-13 16:18:49,140 [1] FATAL Accelerider.Windows.ExceptionHandler An uncaught exception occurred

Unity.Exceptions.ResolutionFailedException: Resolution of the dependency failed, type = 'Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser', name = '(none)'. Exception occurred while: Calling constructor Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser(). Exception is: MissingMethodException - 未找到类型“Accelerider.Windows.Modules.NetDisk.Models.SixCloud.AutoGeneratedISixCloudApi”上的构造函数。

At the time of the exception, the container was: Resolving Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser,(none) Calling constructor Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser() ---> System.MissingMethodException: 未找到类型“Accelerider.Windows.Modules.NetDisk.Models.SixCloud.AutoGeneratedISixCloudApi”上的构造函数。 在 System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark) 在 System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes) 在 System.Activator.CreateInstance(Type type, Object[] args) 在 Refit.RestService.For[T](HttpClient client, IRequestBuilder`1 builder) 在 Refit.RestService.For[T](HttpClient client, RefitSettings settings) 在 Refit.RestService.For[T](String hostUrl, RefitSettings settings) 在 Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser..ctor() 在 lambda_method(Closure , IBuilderContext ) 在 Unity.ObjectBuilder.BuildPlan.DynamicMethod.DynamicBuildPlanGenerationContext.<>c__DisplayClass16_0.<GetBuildMethod>b__0(IBuilderContext context) 在 Unity.ObjectBuilder.BuildPlan.DynamicMethod.DynamicMethodBuildPlan.BuildUp(IBuilderContext context) 在 Unity.Strategies.BuildPlanStrategy.PreBuildUp(IBuilderContext context) 在 Unity.UnityContainer.ThrowingBuildUp(IBuilderContext context) --- 内部异常堆栈跟踪的结尾 --- 在 Unity.UnityContainer.ThrowingBuildUp(IBuilderContext context) 在 Unity.UnityContainer.Resolve(Type typeToBuild, String nameToBuild, ResolverOverride[] resolverOverrides) 在 Unity.UnityContainerExtensions.Resolve[T](IUnityContainer container, ResolverOverride[] overrides) 在 Accelerider.Windows.Modules.NetDisk.ViewModels.NetDiskAuthentications.SixCloudSignInViewModel.<<-ctor>b__7_0>d.MoveNext() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state) 在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) 在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) 2019-01-13 16:19:15,102 [1] FATAL Accelerider.Windows.ExceptionHandler An uncaught exception occurred

Unity.Exceptions.ResolutionFailedException: Resolution of the dependency failed, type = 'Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser', name = '(none)'. Exception occurred while: Calling constructor Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser(). Exception is: MissingMethodException - 未找到类型“Accelerider.Windows.Modules.NetDisk.Models.SixCloud.AutoGeneratedISixCloudApi”上的构造函数。

At the time of the exception, the container was: Resolving Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser,(none) Calling constructor Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser() ---> System.MissingMethodException: 未找到类型“Accelerider.Windows.Modules.NetDisk.Models.SixCloud.AutoGeneratedISixCloudApi”上的构造函数。 在 System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark) 在 System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes) 在 System.Activator.CreateInstance(Type type, Object[] args) 在 Refit.RestService.For[T](HttpClient client, IRequestBuilder`1 builder) 在 Refit.RestService.For[T](HttpClient client, RefitSettings settings) 在 Refit.RestService.For[T](String hostUrl, RefitSettings settings) 在 Accelerider.Windows.Modules.NetDisk.Models.SixCloud.SixCloudUser..ctor() 在 lambda_method(Closure , IBuilderContext ) 在 Unity.ObjectBuilder.BuildPlan.DynamicMethod.DynamicBuildPlanGenerationContext.<>c__DisplayClass16_0.<GetBuildMethod>b__0(IBuilderContext context) 在 Unity.ObjectBuilder.BuildPlan.DynamicMethod.DynamicMethodBuildPlan.BuildUp(IBuilderContext context) 在 Unity.Strategies.BuildPlanStrategy.PreBuildUp(IBuilderContext context) 在 Unity.UnityContainer.ThrowingBuildUp(IBuilderContext context) --- 内部异常堆栈跟踪的结尾 --- 在 Unity.UnityContainer.ThrowingBuildUp(IBuilderContext context) 在 Unity.UnityContainer.Resolve(Type typeToBuild, String nameToBuild, ResolverOverride[] resolverOverrides) 在 Unity.UnityContainerExtensions.Resolve[T](IUnityContainer container, ResolverOverride[] overrides) 在 Accelerider.Windows.Modules.NetDisk.ViewModels.NetDiskAuthentications.SixCloudSignInViewModel.<<-ctor>b__7_0>d.MoveNext() --- 引发异常的上一位置中堆栈跟踪的末尾 --- 在 System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state) 在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) 在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) 在 System.Windows.Threading.DispatcherOperation.InvokeImpl() 在 System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state) 在 MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj) 在 System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) 在 System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) 在 System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) 在 MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state) 在 System.Windows.Threading.DispatcherOperation.Invoke() 在 System.Windows.Threading.Dispatcher.ProcessQueue() 在 System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) 在 MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) 在 MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) 在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) 在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) 在 System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) 在 MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) 在 MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) 在 System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) 在 System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) 在 System.Windows.Application.RunDispatcher(Object ignore) 在 System.Windows.Application.RunInternal(Window window) 在 System.Windows.Application.Run(Window window) 在 Accelerider.Windows.App.Main()

anvin1986 avatar Jan 13 '19 08:01 anvin1986

可否提供复现步骤?

DingpingZhang avatar Jan 13 '19 17:01 DingpingZhang