openvdb
openvdb copied to clipboard
Loosing surface in level set when decreasing voxel size
Hi guys, I was playing with openVDB and testing with some input params using the meshToLevelSet method.
When I tried to increase the resolution to certain level by decreasing voxel size, I find out that I cannot see the SDF (surface) anymore on the vdb_view app.
Both volumes has 3.0f as a narrow band.
I can attach some images so you can compare. I also copy links to the vdb files that I generated in case you need'em.
Bunny voxel size 0.01 https://www.dropbox.com/scl/fi/vhf54s59kteqpa43c7akx/bunny0.010000.vdb?rlkey=2e5gfeanndwqh0zg8f46ji8iu&dl=0
Bunny voxel size 0.001 https://www.dropbox.com/scl/fi/mi0ohre5cn61fiyg89vaj/bunny0.001000.vdb?rlkey=8he6qjv4gkfewn7c5v8tsk3zs&dl=0
Am I doing something wrong, or there is a certain limit due to number precision, or something else that I am missing?
Cheers!
Hi @Jaisiero,
Can you provide the input mesh you were using to test?