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nVIDIA CUDA R3D

Open 1div0 opened this issue 1 year ago • 2 comments

Description

This is intended to add support of R3D CUDA based decoder, which is much faster than R3D CPU only decoder.

RED One clips are handled by the CPU.

Tests

Checklist:

  • [x] I have read the contribution guidelines.
  • [ ] I have updated the documentation, if applicable.
  • [ ] I have ensured that the change is tested somewhere in the testsuite (adding new test cases if necessary).
  • [ ] If I added or modified a C++ API call, I have also amended the corresponding Python bindings (and if altering ImageBufAlgo functions, also exposed the new functionality as oiiotool options).
  • [x] My code follows the prevailing code style of this project. If I haven't already run clang-format before submitting, I definitely will look at the CI test that runs clang-format and fix anything that it highlights as being nonconforming.

1div0 avatar May 09 '24 19:05 1div0

//Flags used by the linker during the creation of shared libraries // during all build types. CMAKE_SHARED_LINKER_FLAGS:STRING=-L/usr/local/cuda -lcudart

1div0 avatar May 09 '24 20:05 1div0