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add combine9 and combine16 so we can create matrices
I think Rafal brought this up on the slack channel, but I wanted to put in here so it doesn't get forgotten.
add comibine9 and combine16 so we can create custom matrices in our shaders.
constant
(matrix33
and matrix44
) already exist so curious if those cannot be used ?
e.g. They don't provide the ability to have upstream connections since there is only 1 input. In this case perhaps a variant on constant
with 9 or 16 inputs to produce a matrix33
or matrix44
could be another option and might be clearer than a using a combine
?
Just some thoughts.
In the WIP v1.39 Specification, there is a new proposed
Thanks for this original report, @lucap-sidefx, and I believe this is now addressed with the merge of #1553.