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TextureBaker: No way to create baked documents / images without writing to disk
Issue
Currently the texture baker API does not allow access to the resulting baked documents and images in memory. They must be written to disk and re-read in again which is inconvenient where file access is either inconvenient or not available.
Proposal
Allow to not always write to disk and provide accessors to the in-memory images and documents. Basically this members:
- _bakedImageMap
- _bakedTextureDoc