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Plan for layouts

Open DarthGandalf opened this issue 2 years ago • 0 comments

  • [ ] start with some base framework code, which will be unused for now
  • [ ] then add support for .sprite files (should be easy to port from old C++ code)
  • [ ] then fallback fs setup
  • [ ] then redo main menu on json
  • [ ] then reimplement translation
  • [ ] then add other panels like the quest/inventory I shown off earlier, because texts on all of them needs to be translateable (most of texts are on char creation screen and char stats panel though)

DarthGandalf avatar Dec 16 '23 23:12 DarthGandalf