SecretRoomsMod-forge
SecretRoomsMod-forge copied to clipboard
Crash with Secret Redstone when wearing Helmet of True Sight
Optifine?: Yes If so what version: C9 Does adding/removing Optifine affect the issue?: No
It seems that when I wear the Helmet of True Sight around secret redstone, the render causes a crash:
Does this bug happen every time?
It should happen every time
Also where you using the same modlist from before?
Yes, same modlist. It does indeed happen every time. I cannot get back into the save because of it.
On Tue, Mar 20, 2018 at 6:12 PM, Wyn Price [email protected] wrote:
Also where you using the same modlist from before?
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/AbrarSyed/SecretRoomsMod-forge/issues/239#issuecomment-374775017, or mute the thread https://github.com/notifications/unsubscribe-auth/ACr5pJHk7ku5QvwRy1HZScK9JMZft0W6ks5tgX7qgaJpZM4Syt6Y .
-- Golden rule in Minecraft: Never dig straight down.
Does it still crash on v5.5.5?
Testing now, will report if there's a crash or not.
On Sun, Mar 25, 2018 at 9:35 AM, Wyn Price [email protected] wrote:
Does it still crash on v5.5.5?
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/AbrarSyed/SecretRoomsMod-forge/issues/239#issuecomment-375971041, or mute the thread https://github.com/notifications/unsubscribe-auth/ACr5pDtc_pAF8FCluM96TdM7qfpqKlz-ks5th50wgaJpZM4Syt6Y .
-- Golden rule in Minecraft: Never dig straight down.
No crash now, that's good. I'll just get used to no Better Foliage until that issue is resolved. Just a guess, but perhaps splitting the render funneling between his mod and yours might have some impact on it? Dunno, as I said, just a guess.
On Sun, Mar 25, 2018 at 12:33 PM, Josh Lefelhocz [email protected] wrote:
Testing now, will report if there's a crash or not.
On Sun, Mar 25, 2018 at 9:35 AM, Wyn Price [email protected] wrote:
Does it still crash on v5.5.5?
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/AbrarSyed/SecretRoomsMod-forge/issues/239#issuecomment-375971041, or mute the thread https://github.com/notifications/unsubscribe-auth/ACr5pDtc_pAF8FCluM96TdM7qfpqKlz-ks5th50wgaJpZM4Syt6Y .
-- Golden rule in Minecraft: Never dig straight down.
-- Golden rule in Minecraft: Never dig straight down.
@darthvader45 I dont think thatll work. Im looking more into .kt files and stuff, and i might be able to fix things up
Okay, good luck getting that to work. If it does break things, then idk what to do.
On Thu, Mar 29, 2018 at 9:16 AM, Wyn Price [email protected] wrote:
@darthvader45 https://github.com/darthvader45 I dont think thatll work. Im looking more into .kt files and stuff, and i might be able to fix things up
— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub https://github.com/AbrarSyed/SecretRoomsMod-forge/issues/239#issuecomment-377231758, or mute the thread https://github.com/notifications/unsubscribe-auth/ACr5pDDE5rHtcL32WSWSQmP0jNboB9zcks5tjN7HgaJpZM4Syt6Y .
-- Golden rule in Minecraft: Never dig straight down.
Huh, now I have it with ghost blocks and secret stairs, no idea why.
https://pastebin.com/xyWXxzFA
I'll rewrite the whole true sight rendering when I next have time
Alrighty.