Aaron van Geffen
Aaron van Geffen
This PR came up in an unrelated discussion tonight. It's been open for a while, and I think we should come up with a decision. > I meant that I...
Going over stale PRs, I came across this one. To be honest, I think this adds a lot of clutter to the UI. Thinking about it, I believe this has...
After some discussion with @Gymnasiast on Discord, we agreed it would be best to push the preview image down a little, such that it aligned horizontally with the track list....
> I noticed one oddity when testing. If you click on another window the sideways scrollbar disappears. Urgh, this was due a race condition inherent to the widget definitions being...
I think this is a marked improvement. However, I wonder if the old name should show up somewhere. I don't think we have any secondary fields to use for such...
> Then let’s change the language to “Allow pathfinding at invalid heights” rather then fix. It’s a new feature. It isn't, though. The game still doesn't allow placing paths at...
No denying it's difficult and annoying sometimes. But when there's an avid community with 20+ year old work that needs to be supported, it's better to err on the side...
Could you add a crash dump, so we can see whether it is a different problem?
Thanks for the dump file. The 23.12-8 you speak of is our current master (f22f1f7) with the bug fix from #2240. I cannot read these dump files, though, as I'm...
Could be a regression from #2065, which reimplemented the signal placement game command. If so, this bug would have been introduced in v23.08. Could you try if the problem occurs...