stable-diffusion-webui
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[Bug]: Inpainting does not work in 960x960
Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
What happened?
Inpaintig does not work in 960x960 or high
Steps to reproduce the problem
- Put a 1024x1024 image into inpainting and try to modified it.
What should have happened?
Do inpainting and replace generated area.
Commit where the problem happens
I dont know, may be since 2 days ago.
What platforms do you use to access UI ?
Windows
What browsers do you use to access the UI ?
Google Chrome
Command Line Arguments
--xformers --deepdanbooru --force-enable-xformers
Additional information, context and logs
I have RTX 4090.
I had encountered the same problem, and my previous build is around october 13th. Mine works at higher resolution, if the inpaint area is small enough. But when it gets bigger it outputs the same like op's, the mask area results only black areas.
I'm assuming this is the Novel AI leaked ckpt? Inpainting doesn't work at a certain point with it. There's a 'fix' you can do by combining the ckpt as primary with sd-1.5 secondary at 0.05 multiplier. Then the inpainting works.
weird, was dreambooth custom model 🤔
try tick "Inpaint at full resolution"
I fucking hate this bug, made me go insane for a few days. To fix it add no half vae to your arguments.
I fucking hate this bug, made me go insane for a few days. To fix it add no half vae to your arguments.
That are the pros and cons of this argument? What does it even do?
Closing as stale.