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[Bug]: 4X upscaling broken with LDSR

Open chakalakasp opened this issue 2 years ago • 1 comments

Is there an existing issue for this?

  • [X] I have searched the existing issues and checked the recent builds/commits

What happened?

Upscaling a standard SD render 4X with LDSR, the upscaler first renders once to 100%, then appears to run again, this time on the already upscaled photo. So after the first render is done, after a very long pause my 3090 then begins going at it again, this time with an estimated time of over an hour at 40it/s. Other upsamplers work fine.

Steps to reproduce the problem

  1. Render any SD image at 512x704
  2. Send to extras
  3. Select LDSR for upscaling model
  4. Drag model 2 slider to 0
  5. Run upscale job

What should have happened?

Image should be upscaled 4X by LDSR algorithm

Commit where the problem happens

89722fb5e4eda2adc5d3a6abf8babf8a58e80d69

What platforms do you use to access UI ?

Windows

What browsers do you use to access the UI ?

Mozilla Firefox

Command Line Arguments

--vae-path C:\SuperSD\stable-diffusion-webui\models\Stable-diffusion\sd-v1.4.vae.pt

Additional information, context and logs

No response

chakalakasp avatar Nov 05 '22 00:11 chakalakasp

Related to https://github.com/AUTOMATIC1111/stable-diffusion-webui/issues/4168 ?

hashborgir avatar Nov 05 '22 02:11 hashborgir

Closing as stale.

catboxanon avatar Aug 03 '23 16:08 catboxanon